Monday, June 18, 2012
Monday, June 11, 2012
Wednesday, June 6, 2012
Monday, June 4, 2012
Tuesday, May 29, 2012
Wednesday, May 23, 2012
Ziva/Website
Modeling progress, retopologizing over the decimated sculpt. We're using the initial Finley proportions for rigging efficiency.
Also started playing around with Wix again http://www.wix.com/uberkudzu/portfolio
Monday, May 21, 2012
Ziva - Radiant Enemy
Update to concepts. Also started working with 3dCoat for retopolgizing our base sculpt.
The bottom right idea is what we mostly settled on. We were wanting to keep the half-mask, tall boots and 'jacket' ideas. Ran into a few problems with the character looking like existing characters so some changes were in order. Added the separate cincher/corset over the jacket-esque shirt for a unique appeal. Poofed out and laced up the sleeves for detail opportunities. I'll probably be adding extra adornments for portfolio, post game implementation. Yay modularity!
The bottom right idea is what we mostly settled on. We were wanting to keep the half-mask, tall boots and 'jacket' ideas. Ran into a few problems with the character looking like existing characters so some changes were in order. Added the separate cincher/corset over the jacket-esque shirt for a unique appeal. Poofed out and laced up the sleeves for detail opportunities. I'll probably be adding extra adornments for portfolio, post game implementation. Yay modularity!
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